Iphi needs a plan

A collection of random, messy, personal thoughts and links, accumulated since 1999 by Joelle Nebbe-Mornod aka Iphigenie aka Superiphi, old style netizen, reader, walker, photographer, web innovation architect, and constantly curious mind

01

Feb

2009

Gameswatch: a Space Rangers 2 review

Game: Space Rangers 2: Rise of the Dominators

From: http://computergames.ro/en/games/viewitem/id/3582/name/space-rangers-2-reboot/section/review.html

An interesting type of missions are the planetary battles, at which point the game makes a right turn down RTS lane. Basically, you have an army of faithful robots you need to use in order to capture enemy bases. The enemies are in fact the Dominators, and when all three types meet on the same map, you can be sure they will not be afraid to battle each other.

A mech-warrior-like lab can be used to configure your robots, choosing armor, propulsion and weapon systems (and there’s plenty of those). The way the robots are built is vital, and alongside the terrain, it can decide the outcome of the battle, resulting in a dynamic and furious strategic gameplay. No thanks to the AI, mind you, which is a bit silly, but more likely to the intelligent design of the maps.

Furthermore, we have an interesting (although not completely original) feature: the ability to manually control any robot under your command, at which point the game becomes a true FPS. In it, you can take the enemy head-on, testing your design and adjusting as necessary, in an action-packed sequence that rivals the old Starcraft in terms of strategy and reaction speed.

But perhaps the most exciting type of mission is the so-called adventure. These are nothing but text puzzles which can be solved by selecting the presented course of action. Variety is again the key-word here, and you will need to use logic, mathematics, memory and imagination in order to solve them.

If for example winning a rock competition, with only a few hundred rockadollars to your disposal, or winning a motorcycle race may be somewhat normal, the slightly disturbed imagination of the producers can be observed in other such adventures. Such as the test for a sex-change, where you need to let yourself be transformed into a six-eyed raccoon, and battle your peers. Or cooking a gross-pizza for a hungry Maloq.

Or getting a form stamped (who would have thought the secretary was hiding in the toilet). In a word, each adventure is original and full of funny moments, if you have the patience to fully go through the text. The humor is everywhere and of high-quality, and I wasn’t embarrassed to laugh on my own when I saluted a Maloq prince is a full-force jab, or read a silly question in a press conference (during some presidential elections).

More about Space Rangers 2: Rise of the Dominators

buy a game and finance my addiction ;):
Space Rangers 2 CompleteSpace Rangers 2 Complete

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Joelle Nebbe-Mornod aka Iphigenie aka Superiphi, early netizen, reader, walker, photographer, web architect, technology executive, entrepreneurial and generally curious mind - find out more...

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